33 Immortals Gameplay - Uma visão geral



Find true strength in numbers. Optimize your skills and tactics to bolster your 33-player team, and tip the odds in your benefício through powerful cooperative moves.

And then there are Shards, found inside the chests of Torture Chambers, used to spend on weapon upgrades and more when you’re in the Dark Woods (I’ll touch on this in a moment).

S’agissant do l’Inferno, le boss final qui nous attend n’est autre de que Lucifer en personne. Et cet Ange dfoichu risque clairement do jeter un froid lorsque vous le rencontrerez. Il arbore en effet une forme gargantuesque et fonctionne exactement comme un boss de raid dans un MMO plus conventionnel : une barre de vie interminable, des attaques de zone proprement dévastatrices si on ne parvient pas à les esquiver, invocation de hordes de monstres pour nous ralentir, et des phases où il faudra être particulièrement efficace, au risque d’être éradiqufois en un clin d’œil. 

At the moment only four weapons based on either cardinal sins or virtues are available—Sword of Justice, Daggers of Greed, Staff of Sloth, and Bow of Hope—though hints of future additions, like a halberd, appear in the game’s official artwork.

Considering the tenacity of roguelike enjoyers, having only two maps available at launch may end up being a major drawback for those who beat the two bosses within the first week, if I’m being conservative.

I would have loved to have more open slots to add friends, perhaps with some sort of drawbacks to cancel out the added coordination.

In particular, to me Lucifer’s and Adam and Eve’s boss themes perfectly capture the overwhelming presence of these divine adversaries making you feel like just a poor, damned soul in looking to defy the impossible.

Releasing on Game Pass is a major plus for this reason, but the studio is skipping Steam for the early access launch. This has not boded well for most multiplayer games on PC.

Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.

How much more difficult will the second world, Purgatorio, be compared with Inferno? How badass can I make my weapons? What’s it like to run around hell with a beagle by your side? These are all exciting questions I’m looking forward to answering once 33 Immortals

is a unique approach to cooperative gaming that I didn’t realize I was going to enjoy as much as I did. I primarily enjoy single-player experiences 33 Immortals Gameplay where I’m free to suddenly drop without letting my party down – I’ve become an unreliable online raider with growing adult responsibilities that can pull me away at a moment’s notice.

Being an early access release, Thunder Lotus has a lot more planned for the title following its initial release. On the road to 1.0, the studio hopes to add more features like private sessions, more enemy and boss variety, and the third world that let players fight God.

Defeat him, and you’ll unlock Purgatorio, where 21 survivors face even deadlier foes and a climactic fight against Adam and Eve.

You start a run by picking a weapon — justice sword, sloth staff or greed daggers — and each has a special ability that only works when three players stand together and activate it. It’s different for each weapon, but the effect is consistently grand. I stuck with the Staff of Sloth, a weapon that flings purple balls of magic and whose special ability slows enemies across a large swath of the battlefield.

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